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My bachelor project developed from experiments and research into thematic fields, such as ‘archives,’ ‘knowledge’ and ‘spatial storytelling’ and demonstrates a new possibility of storing and accessing one’s personal memory with its fragmentary and associative recollections. In project mnemosyne I exhibit my own hidden inner world as a digital memory space in an evident reference to computer games. With questions packaged as narratives, it encourages a new self-awareness in the digital age and explores scenarios for staging the complexity of information and the capacity of memory of the human brain.

 Download and play 

 the game yourself 

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